

These people really don't get the reward of putting in practice and mastering a game and then feeling like a badass. I've seen people say you should be able to beat a level of a game first try with clear indicators and no surprises or the game is "unfair." I think problems with difficulty in any (well, I guess most) game is mainly due to people who think they shouldn't lose or die very often.

If you are making use of the extra hit point even 50% of the time (a low estimate) then over the course of an entire playthrough that can jump to a very high number of extra hits when compared to normal difficulty.Įdit: and if im not mistaken easy has more health box locations also Now, that doesn’t sound like it makes that much difference especially because bosses and strong enemies deal 2 damage, but there are almost always 1 damage enemies mixed in with the 2 damage enemies, making it usable in many fights. It allows you to take 1 extra hit per health box from an enemy that deals 1 damage. Most people should be able to beat it, but if you seriously hate the difficulty for whatever reason then okay, you gave it a chance easy might be a better experience for that person.īut the one extra hp actually makes most of the game a lot easier. I don’t think that its necessarily bad that its an option, I just think that everyone should try the normal difficulty first.
