

Of course, fighting with ranged attacks makes the entire encounter significantly easier- something to keep in mind for when the full game arrives. Blocking his attack consumes healthy chunks of your stamina and dealing with his surprisingly aggressive and fierce attacks can be a little tricky at times. Either way, it at least stands out in memory.įound at the Groveside Cave, the optional fight against the Beastman of Farum Azula is one of the more challenging boss fights in Elden Ring’s closed network test. That said, there are many who aren’t the biggest fans of the beast’s rigid animations and the unintentionally hilarious effect that has.

Conceptually, the idea of fighting a large feline stone guardian sounds exciting, and the fight itself has a lot to like in terms of how it’s been designed. The Burial Tree Watchdog has divided FromSoftware fans in the lead-up to Elden Ring’s launch, and its not hard to see why. FromSoftware has a knack for cramming memorable optional bosses into their games, and this seems like yet another example. The appropriately named Pumpkin Head sets himself apart from other bosses in the game with his premise, while the fact that he puts up a decent fight with some pretty hard-hitting attacks only adds to his value. Many players who explored every inch of Elden Ring’s closed network test were rewarded with this boss fight, which sticks out thanks purely to its unique design. The Demi-Human Chiefs have a few rather unpredictable attack patterns up their sleeves, which can make managing your stamina while blocking a little tricky, while the fact that there’s two of them coming at you at once obviously things a tad bit more challenging. Interestingly, in the second phase of the fight, Godrick also grafts a dragon head onto one of his arms, which he uses to grab at you with hard-hitting attacks and breathe fire at you.Ī single Demi-Human Chief probably wouldn’t be too tough to deal with, but encountering two of them at the same time as you do in Dissenter’s Cave in the closed network test sure does make things a little more interesting. It’s not hard to imagine how thrilling and challenging a boss fight against such a character would be. Visually, there’s more than enough to him to catch the eye, from the many arms he has grafted on to his body to the massive axe he wields. Godrick the Grafted is the final boss of Stormveil Castle, a location that those who played the network test will be familiar with, and he’s made appearances in trailers as well. This encounter is essentially meant as a tutorial, so by default, it doesn’t do much to make an impression as a boss fight. Not only is the fight optional, it’s also incredibly easy- he doesn’t hit very hard, dodging his attacks isn’t too difficult, and he goes down pretty easily. This is the very first boss we encountered in Elden Ring’s closed network test, nestled in the tunnels of Fringefolk Hero’s Grave. The Soldier of Godrick is a boss fight only in name. So here, that’s exactly what we’re going to do. It goes without saying that the full game is going to have many, many more that haven’t yet been revealed, but even so, taking a look at each of the bosses that we know of so far is an interesting activity, especially with the game’s launch right around the corner.

Thanks to the game’s trailers and, more importantly, its closed network test, we’ve been able to get a proper look at several of Elden Ring’s bosses. Martin worked on it, but even so, the boss fights are going to be a crucial part of the experience. The upcoming action RPG does, of course, have plenty else going for it, from its open world setting to the fact that George R.R. Boss fights are arguably the biggest draw of any game made by FromSoftware, and it’s clear that that’s very much going to be true in Elden Ring as well.
